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Crowd-Sourcing Human Knowledge on Spatial Semantics of Place Names

Supported by Institute for a Broadband-Enabled Society (IBES), 2010

Learning from the Crowds: A mobile location-based game engaged participants to "tell us where they were". People visited the game website from their mobile, confirmed where their phone had located them, and typed in a description of where they were - just how they would describe that place to a friend. Prizes were set out wor lucky participants.

We received by this game more than 2000 place descriptions. This information will be used as part of an academic research project that aims to discover how we talk about Melbourne, or any place in Victoria. These descriptions are now investigated to develop better web searching, mapping and navigation systems, and even emergency services.